About
— Who Makes This, and How —
Prospector's Almanac is an independent reference site for Prospecting!, built because looking up a drop rate shouldn't mean fighting a slow page covered in ads.
Why this exists
Most game wikis answer the question eventually. The goal here is to answer it immediately — a page that loads fast, puts the number you came for near the top, and lets you sort and filter the whole catalogue instead of scrolling one enormous table.
That shapes the whole build. Content pages ship as plain HTML with no JavaScript at all, so they render instantly even on a phone with bad signal. Interactive parts — search, the equipment planner, the tool comparisons — load only on the pages that need them.
Who runs it
Prospector's Almanac is built and maintained by a single independent developer, as part of Records Herald — a small family of reference sites for games whose existing documentation is harder to use than it should be.
It is not a company, not a team, and not affiliated with Roblox Corporation or the Prospecting! developers. Corrections come straight to one inbox and get fixed by the person who reads them.
How the data is sourced
Accuracy is the only thing a reference site really sells, so it's worth being explicit about method.
- Structured import, not retyping. Game data is pulled programmatically from the community Prospecting! Wiki on Miraheze, parsed into typed records, and validated against a strict schema before it can be published. A field in the wrong shape fails the build rather than shipping as a wrong number.
- Every entry is schema-checked. Rarities, regions, and currencies come from fixed vocabularies, so a typo can't quietly create a new category.
- Re-synced on patch days. When the game updates, every section is re-imported and the differences reviewed, rather than editing pages by hand and hoping nothing was missed.
- Silent failure is treated as a bug. Importers that stop finding data now raise an error instead of quietly leaving a section frozen at last month's values — a lesson learned the hard way.
- Facts, restructured. Stat values and drop rates are facts and aren't owned by anyone. Where any of the source wiki's original prose survives in adapted form, its licence carries through. Details on the attribution page.
When something's wrong
It will be, sometimes. Games change faster than documentation, and a number that was right last patch can be wrong today. If you spot something, please say so — a specific report ("Aetherite sells for X, not Y") is genuinely useful and gets fixed quickly.
How it's built
A static site generated with Astro, hosted on Cloudflare. No database, no user accounts, and no tracking beyond optional page-view analytics you can decline. The privacy policy spells out exactly what that means.